Intel Won’t Ship Promised Elden Ring Day 0 Graphics Driver to PC


Elden Ring, Bandai Namco’s latest open-world RPG, was released a few days ago and has garnered a ton of praise for its gameplay, graphics, and rich experience. Intel gamers haven’t had a great experience so far, and it’s Team Blue’s fault, not gaming giant Bandai Namco.

Intel has failed to release a crucial driver for the new Elden Ring game as promised, giving players a deplorable gaming experience

The headache for Intel is that the company has guaranteed players that they would release a Day 0 graphics driver, just for Elden Ring. Upon further searching, the website redirect for the Intel driver leads to the 101.1121 drivers that Intel originally released last November, which are by no means fully optimized for the new game.

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The specific graphics driver page created for Elden Ring shows no driver change.

This driver situation would also be less of a problem as Bandai Namco is working with Intel to ensure the driver for the graphics is initially optimized at launch. Unfortunately the game was released yesterday without a new driver from Intel.

The problems for Intel continue to mount when it comes to upcoming AAA games. Not only is the Elden Ring driver missing, but no one has seen any updates from Intel in the last six weeks regarding updates to optimize for their newer platform, the DG2 Arc Alchemist. Team Blue’s lack of immediacy does not guarantee players that they can trust Intel to release more updates more appropriately and timely.

Intel’s new Arch Alchemist discrete gaming GPU should be available in a few days. However, there has been discussion of the new discrete GPU being pushed back to June for an official release, potentially around the same timeframe as this year’s PAX East Electronics and Gaming Convention.

There hasn’t been a word from Intel about their plan to fix this recent Elden Ring driver issue, or how they intend to speed up the process of offering updates when newly released games come out.


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